Run the machinery
Tune atmosphere controls, supply power, inspect the numbers, and notice the problem before the room notices for you.
Pre-alpha // station feed 01
HullRats is a systems-driven space-station sim about building a home in the dark—and the people trying to keep it together.
Modular rooms
Power & atmosphere
Skills, bodies & needs
Vacuum & rival crews
The station is the story
Shape modular decks, route the systems that keep them habitable, and give your crew somewhere worth surviving for. Every corridor connects people, machinery, and the next problem.
Every failure becomes a story. An unforgiving space-station simulation for players who love the emergent survival of Kenshi and RimWorld and the physical, interconnected ship systems of Ostranauts.
Under the panels
The ship is more than scenery. Pressure, power, doors, cables, equipment, crew health and faction trouble all share the same fragile space.
Tune atmosphere controls, supply power, inspect the numbers, and notice the problem before the room notices for you.
Crew bring skills, needs, injuries, opinions, and a remarkable talent for making routine work personal.
Vacuum is unforgiving. Rival crews are worse. Equip the right team and hope the plan survives contact.
Incoming transmission
Get the useful stuff: development logs, playtest invitations, and major HullRats updates.
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